Archive for the ‘Games’ Category
Cosmo Kramer was born years ago, in a land far away. His father was a veteran warrior. As a child his family scrabbled out a meager living from his father’s wages as a guardsman to the local lord. It was not an easy existence, and Cosmo was too poor to get much of an education. Cosmo learned mainly how to defend himself on the streets, with or without a weapon in hand. #
See, if the Real Peterman Kramer had these skills when facing off against Bob and Cedric in “The Soup Nazi”, “The Sponge”, and “The Puerto Rican Day” he might not be in jail for making fun of a fat guy.
This will make sense to you if you play Team Fortress 2:
First post of 2007 is in mid-June? Inconceivable! Anyway, this post might be a bit shorter than I wanted it to be because WordPress decided to delete my original one when I hit “Save and Continue Editing”…GG.
So for the past couple weeks I’ve been working on this Xfire Stats application for Facebook. All it really does is take information from your public Xfire profile and display it in a nice way on your Facebook profile. Pretty simple, especially since the developers at Xfire Plus created a PHP script that parses the Xfire profiles for you and puts the data in a nice array. After that, it’s just a matter of displaying that data in HTML. Overall, the concept is pretty simple, but the whole Facebook development platform is kinda wonky (that’s the technical term).
Basically, Facebook apps show cached data on their servers. The data originates on my server though. This way, they can ensure the responsiveness of the data I suppose. The issue that I have is the whole “push” rather than “pull” model. Instead of Facebook pulling data from my server to be displayed on a profile, a user (or a crontab iterating through your whole database…eww) must push the data out to the users. This is very important for status applications. Unfortunately, many times my data isn’t refreshed. It might be an issue with my site’s responsiveness, but I don’t really think so since it’s really quite fast loading the same data through a regular browser. With only about one MySQL query per page load, it’s not all that much to transfer. What’s the deal? I dunno. It’s all quite hard to debug when there isn’t any log that I know of.
Anyway, I probably will only release this application to people that I know so that I can regulate its usage. After all, there really doesn’t seem to be that much of an upside to releasing a Facebook application as a single developer. Companies? Yes. They can quickly get hundreds of servers to handle the load and create a huge user base utilizing the Facebook users. Me? I don’t see anything but a large server bill. At least it looks nice on my profile.
Don’t let this discourage you from developing anything though. It was quite fun using Notepad++ for the first time, and I learned quite a bit about PHP (not that much about MySQL though since I use MSSQL so much at work).
Edit: Nevermind! Gears is on the PC!
If you are a 20+ year old nerd, you must have played Monkey Island (or one of its sequels) at some point. Or maybe you are younger and have played the games released in 1997 (The Curse of Monkey Island) and 2000 (Escape from Monkey Island). Re-live the music on YouTube!
My Titan Quest prize has arrived in NJ (July 25, actually). My brother was nice enough to take a picture of it for me.